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Notes: Looks as if crafts combos are not necessarily based on solid numbers. Several trials revealed that craft gains are based on the overall yield of the shop. For instance, if a dumpling shop is over 245 yield, it cannot gain any more yield points via crafts.
However, using crafts on people seem to have a solid pattern. For instance, artisans always respond positively to arita bowls.
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After Edo Town, I downloaded the trial version of the Kairosoft cruise game and Kairobotica. I didn't like either of them very much, but to be fair, I didn't give the cruise one much time. I read some reviews, and didn't like the idea of having no choice over what goes where beyond rooms and such.
As I draw near the end of my Kairosoft adventures for now, I would say my favorites would still be, in loose order:
- Hot Spring Story
- Game Dev Story
- Grand Prix Story
- Mega Mall Story
- Pocket Academy
- Pocket League Story
- Sushi Spinnery
- Venture Towns
- O! Edo Town
- Beastie Bay
- Cafeteria Nipponica
- Pocket Clothier
I haven't played most of the new ones, and I haven't dedicated enough time to pass judgment on Kairobotica or World Cruise Story.
I've spent my game budget on:
Ni No Kuni
The Sims 3
and some gourmet chocolate -- first time trying these.