10.12.12

The Denpa Men: They Came by Wave

The Denpa Men: They Came by Wave ("denpa" in Japanese, "electric waves") is a 3D game you can download from the eShop on the 3DS.



The story:
Denpa men "live" in electronic waves around us. With your wireless turned on - you don't have to be connected to the Internet - you can catch Denpa men by aiming at any floating on your augmented reality screen. You'll find different Denpa around you depending on the electronic waves around you.

Denpa you catch live in a house, ready to venture into dungeons and have adventures. Ethics of catching guys and forcing them to fight for your pleasure aside, I've found this to be a nice casual game. It encourages me to go out more often to find Denpa guys everywhere and is a nice pastime for longer commutes or waiting in lines.



The catch: 
Any Denpa you catch can be shared with others. If you found a really awesome / cute Denpa you'd like to share, you can put it's QR code online, and anyone scanning the code will be able to download a copy of the Denpa. As such, there are communities floating around with people sharing everything from QR codes for all sorts of special abilities to 'hacking' QR codes (basically changing the bits around manually).

I personally want to try catching more on my own first, since I think that's a big highlight of the game.

Anyway, for those interested, here's a forum with a list of every Antenna type in the game (don't worry about this if you haven't already started to game yet!)

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Sly 2: Band of Thieves Vault Locations & Sly Cooper: Thieves in Time


A friend introduced me to this game these past two weeks and I've been watching them play. I really like the storyline, art style and overall game design. It requires some skill to play, has excellent character development for such a kid-friendly game, and has all sorts of missions.

Vault locations for the second Sly Cooper game on PS2 (or PS3). Openable after all clue bottles have been collectioned on each level.

Level 1
Dimitri - In the Dimitri's office where the golden picture was replaced with the Sly golden picture, through the window.

Level 2
Rajan - Near where the code was written under the table and the area with red lasers.

Level 3
Rajan - In Rajan's office where you placed the Egyptian Water bug to bug his office.

Level 4
The Contessa - Near the bridge where you posed as a statue there is a building, not the Contessa's house. When you find it click L3 and a blue safe beam should pop up. You must crawl under to get to the safe.

Level 5
The Contessa / Constable Neela - In one of the crypts that you traveled through with Bentley. You can also go from Neela's side: go down by the water and go under where the Sly stole keys to get the voice modulator.

Level 6
Jean Bison- In one of his 3 cabins: the one where you stole the first blueprint out of the prized trophy fish.

Level 7
Jean Bison / Arpegegio - Inside the building where Sly had to point the laser outside of the window to unfreeze the log chopping book and the wooly mammoth.

Level 8
Arpegegio / Neela / Clockla- Inside one to the buildings that Muarry and Sly had to get rid of the oil.


Pressing L3 also causes a beacon with the blue safe to pop up, the same way it highlights your missions.


For those interested, someone uploaded a Sly Cooper comic (looks official) onto a Gaia forum. You may need to page past a few comments to see them all, but I thought it was a tastefully juicy read. :3


Sly Cooper: Thieves in Time


This is also a great source for Sly Cooper: Thieves in Time mask, treasure, clue bottle and safe locations. It includes maps, screenshots and reasonably detailed instructions on how to get each of these.